Slither is a smooth, modern take on snake, one of the oldest and most replayed video game ideas there is. The concept dates back to 1970s arcade cabinets and became a phenomenon on late-90s mobile phones, and it has survived for a simple reason: the rules fit in one sentence, but the game keeps getting harder the better you do. You guide a growing snake around the board, eating dots to get longer — and every dot you eat turns your own body into a bigger obstacle.
This version keeps the classic feel and adds the small comforts you'd expect today: fluid movement, input buffering so quick turns never get dropped, a gentle speed ramp, and a best score that is remembered between visits. A round lasts thirty seconds to a few minutes, which is exactly the point — it's built for the little gap while something else loads.
Your score is simply the number of dots eaten. The snake starts at a relaxed pace and accelerates slightly with every dot, topping out at more than double the starting speed — the last stretch of a good run is played almost entirely on reflex. Your best score is stored locally in your browser, so it's waiting to be beaten next visit, no account required.
Tip: As your snake gets long, hug the edges of the board and leave the middle open, so you always have room to turn.
No. Slither runs entirely in your web browser on desktop and mobile, with nothing to install and no signup. Your best score is saved locally on your device.
Every dot you eat raises the snake's speed slightly. It starts gentle and tops out at a little over twice the starting pace, so the difficulty ramps with your score.
Yes. Swipe anywhere on the board to turn — up, down, left, or right. The board scales to fit your screen.
The rules are the same ones you remember. The difference is comfort: smooth animation, buffered inputs so quick turns register cleanly, and a saved best score to beat.
Enjoying Slither? Try Glide or Brickwave next, or browse all games.